![Sunny Starscout 3D model](https://d3stdg5so273ei.cloudfront.net/AdrianVG/2024-02-15/139431/450xAUTO/BeautyRenderFrontPosed0001-AdrianVG-crop.jpg)
Sunny Starscout 3D model
![Adrián Valiente González](https://d3stdg5so273ei.cloudfront.net/AdrianVG/2024-06-03/107167/50x50/StillFrames_Pose3Still2-AdrianVG.0000.jpeg)
Here's another cartoon character I've been working on these past 2 weeks. Stylized shapes, softness and another things involved in this type of characters are still a bit challenging to me. Getting out of the comfort zone is never easy, but I'm happy with how it ended up.
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Sunny Starscout 3D model
![](https://d3stdg5so273ei.cloudfront.net/AdrianVG/2024-02-15/940576/1400xAUTO/BeautyRenderFrontPosed0001-AdrianVG.jpg)
![](https://d3stdg5so273ei.cloudfront.net/AdrianVG/2024-02-15/285679/1400xAUTO/BeautyRenderFront0001-AdrianVG.jpg)
![](https://d3stdg5so273ei.cloudfront.net/AdrianVG/2024-02-15/838300/1400xAUTO/BreakupTextures-AdrianVG.jpg)
![](https://d3stdg5so273ei.cloudfront.net/AdrianVG/2024-02-15/998000/1400xAUTO/BeautyRenderCloseUp0001-AdrianVG.jpg)
I have a lower body polycount too. The higher one was made for pure animation and deformation purposes
![](https://d3stdg5so273ei.cloudfront.net/AdrianVG/2024-02-15/485879/1400xAUTO/CloseUpClayWireLowPoly0001-AdrianVG.jpg)
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