
Maison Des Cerisiers
This is my first enviroment using x-gen to generate grass and to place models. I modeled a 3D arquitecture design from Luc Schuiten.
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I modeled the main structure with Maya and then created the glass waves by a normal map in Substance Painter.
The rushes were created using x-gen and then placed in the scene with the grass using x-gen again.
I generated the clouds using the Arnold material aiStandardVolume.
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