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Learning game development unlocked a new chapter of my software development journey, it was very different, vibrant, and much more fun to tackle! That's how I knew how hard it'll be to look back at traditional IT jobs.

I first realized that I wanted to work in the creative industry when I was introduced to Halo Red vs Blue. This type of Animation really peaked my interest because they applied their own animation to the video game. This is want got me interested in fan films.

I always had a passion for creativity, in all its forms (but mostly about films, music, or video games). I first realized I wanted to work on video games when I did a group project in my computer science school. The project required some 3D modeling, so naturally, I googled free 3D modeling software and I discovered Blender, I fell in love with it! Since then I have set a goal, to land a job as a junior 3D artist.

I realised Iwanted to work in creative industries ever since I enrolled in the art school. Firstly I wanted to be a traditional artist but with time my passion for creativity took a more specific turn to 2D hand-drawn animation.

I'm interested in all aspects aspects of game development and want to utilize all the tools I can to create video game experiences that are personal to the player.

Movies have always been a special occasion me and my family looked forward to and especially video games at an age. I made my first silent 3D animation in 2022 of a bowing robot, then it moved to full length short stories and music videos. My personal favorite project is "Speakeasy" my first music video. I want to continue honing my skills to create bigger, better, cooler stories and characters for movies and videogames, and along the way meet like minded peers that share a passion for creation.

I was always a fan of creating stuff from scratch and still am, when I first tried 3d modeling I instantly fell in love with it, the fact that you can create whatever you can imagine is very fascinating to me, as a side hobby I'm also practicing on my drawing skills since it will also help me out on my 3d modeling career.

Ive always loved Art and have always been creative ever since I was little , Im A digital Artist and learning 3D Modeling and Real Time 3D Virtual Production I also Enjoy Animation. I also have a diploma in Graphic Design.

The defining moment was in the summer of '93. We pulled up to my best friend's house in their mini van, and as the sliding door rolled open, the hot July sunlight tried to blind me, but it was no use! I was in my own world, day dreaming about the dinosaurs I had just seen stomping across the silver screen. I knew right then I was going to do whatever it took to work in the film industry.

Making art and being creative in general was something I was always extremely passionate about, but I never really knew how I could turn it into a career. It was only when watching the post credits during a Mandalorian episode and seeing the concept art that was showcased is when I realised exactly what I wanted to pursue.

Dreaming and creativity is a part of my life. So I should work in this industrie.

The characters in the games I played, and the vivid storytelling in the movies I watched, made me appreciate the art behind these creations. It was then that I understood my passion was in being part of the creative process that brings such incredible ideas to life. This realization set me on my path to becoming a 3D Artist, where I could contribute my own creativity and technical skills to the industry that had inspired me.

I first realized i wanted to work in the industry of concept art when I was around the age of 14 after watching the end credits of The Mandalorian, which portrayed the show's concept art.

I've wanted to work in the creative industries ever since I started appreciating video games and animations, such as Studio Ghibli and the Final Fantasy series, amongst others. The story-telling through the art and design has always captivated me and inspired my desire to contribute to amazing projects like these ones.

When I was making games in highschool I realised that there were stories that i want to tell. I want to be creative to make ideas that come up in my mind. Creative stuff like digital scenes, sculptures, buildings...

I started becoming interested in the creative industries before University whilst I was completing a Product Design A-Level. I realised that was the industry I wanted to pursue my career in.

I started hand drawing and digital painting in 2020 (career break) and I realized I am getting more inclined towards ART. So I started exploring how 3D Animation is done, and I got to know about CG Spectrum. I always get mesmerized when I watch animated movies. There's just something about the way the characters come to life on the screen that fascinates me. I love how animated movies can be enjoyed by people of all ages, and how they can bring a sense of joy.

I realized I wanted to work in creative industries when I decided I wanted to immerse myself even further into these worlds. While playing games such as World of Warcraft or The Last of Us I’m always blown away by the beautiful environments that can take your breathe away. I realized I wanted to be part of buildings these worlds that players will get to play in and form great memories.

I always like superhero films and actions films, since I was a child I was always curious about how something works and when I discover about film's behind the scenes I get addicted to it, when I finish High school I decide to go further and understand how could I work in film industry, after High school I realize I would like to work in it and understand how it works because when I watch a film is like watching a piece of art and this lets you dream about fantasy words,and people needs to dream

I first realised I wanted to pursue a creative career midway through my Bachelor course. But my degree was totally unrelated to Art in general, and after graduating I played in an international band for some years. Thus, after a long way, in the last two to three years I decided to go back to studying illustration and from there I fell in love with 2D animation.

I've always wanted to be an artist, so I decided to enroll in an art high school. While learning art history, traditional techniques and developing a skill set in fine arts (mainly drawing, sculpture and printmaking), I quickly realized I wanted to explore new media and extend my studies to digital art as well. I decided to pursue a career in concept art, since I wanted to further explore and combine my passion for both fine art and digital media.

I always had an artistic soul, but circumstances never fully gave me a chance till the covid hit, I come from an engineering background but during my studies in USA, I came across someone who showed me a collectible figurine from sideshow collectibles, I was in so much awe that I couldn't stop thinking about it, for me that was that moment when I realized that I had to look into that and I never looked back again. I am mostly self taught but I did study at CG Spectrum in 2022.

When I was around 10 years old, I played the original Halo: Combat Evolved PC version and immediately fell in love with the game and was blown away by the idea of interacting with a digital world created by an amazing team of creatives with vision, passion, and dedication. Since then, I've wanted to work in the creative industries throughout the rest of my life, and I now wish to contribute to it as best I can.

A bit cliche, but as a kid, I loved drawing, reading, and playing video games, which grew into a passion for creative media. I didn't realize concept art was the career path for me until getting my first ever video game art book- for Wrath of the Lich King, back in 2008. That book opened me up to even knowing that was an option! Ever since then I've been working on honing my creative voice, skills, and keeping my passion for storytelling at the core of everything I do.