Ethan Ho
United StatesMy dream job is to be a character artist, where I can blend my 3D art skills with storytelling to make memorable characters.
The characters in the games I played, and the vivid storytelling in the movies I watched, made me appreciate the art behind these creations. It was then that I understood my passion was in being part of the creative process that brings such incredible ideas to life. This realization set me on my path to becoming a 3D Artist, where I could contribute my own creativity and technical skills to the industry that had inspired me.
Learning: CG Spectrum
Skills: 3d Substance Painter Adobe Substance 3D Painter Auto Desk Maya Fibershop Marmoset Toolbag Marvelous Designer Maxon Zbrush
Expertise: 3D Animation Game Design & Development Other
-
Leveled up to Debut Jun 20, 2020
-
Leveled up to Player Mar 01, 2022
-
Leveled up to Contender Nov 14, 2023
-
Leveled up to Rookie TBD
-
Pro TBD
• Experience
Managed creation of 3D models and animations for character series. Used Zbrush, Blender, and other tools effectively in team settings.
Developed and animated 3D assets for various projects. Key player in producing two seasons of "Isle of Motu." Skilled in Zbrush, Blender, Ph