Dan Wild
United Kingdomsomeday i would like to work as a 3D prop or environment artist for games.
2009, Avatar and Star Trek's visuals were awesome and i was set on working in the film or game industry. I struggled trying to find myself as a concept artist but two years ago I was introduce to Maya and Zbrush I fell in love with the medium. Since then I have spent the vast majority of my time trying to learn as much as i can about 3D.
Learning: Self Taught
Skills: Autodesk Maya Megascans Substance Painter Unreal Engine 4 Zbrush
Expertise: 3D Animation Architectural Visualisation Concept Art & Illustration Game Design & Development Other
Rookie of the Year - Finalist
Excellence Award
Draft Selection
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Skipped Debut N/A
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Leveled up to Player Mar 03, 2020
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Leveled up to Contender TBD
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Leveled up to Rookie TBD
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Pro TBD