The Razor Crest
This is my interpretation of The Razor Crest from The Mandalorian. The ship was made in Maya, a few sculptural elements made in Zbrush and everything was textured in Substance Painter. I used Quixel Megascans to build the environment. The scene was built in The Unreal Engine 4.
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Round of applause for our sponsors
Baby Yoda bobble head because.. Well.. I had to.
An example of a master material I made for the Razor Crest's hull and a refracting glass material.
The trim sheet I made for the ships interior.
Thank you for reading to the end,
I hope you liked it!
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