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The Razor Crest
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The Razor Crest

Dan Wild
by danielwild on 31 May 2020 for Rookie Awards 2020

This is my interpretation of The Razor Crest from The Mandalorian. The ship was made in Maya, a few sculptural elements made in Zbrush and everything was textured in Substance Painter. I used Quixel Megascans to build the environment. The scene was built in The Unreal Engine 4.

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Round of applause for our sponsors

Baby Yoda bobble head because.. Well.. I had to. 

An example of a master material I made for the Razor Crest's hull and a refracting glass material. 

The trim sheet I made for the ships interior. 

Thank you for reading to the end,

 I hope you liked it!


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