Zanchetta Andrea
ItalyThe roles I aspire to apply for in the industry include texturing, environment design, layout, and lighting for VFX, animation and game.
I am an avid cinephile and gamer, with a strong passion for environments. This passion led me to study set design and eventually pursue a master's degree in CG at Skyup Academy, specializing in digital environments for VFX and video games. Currently, I work with software such as ZBrush, Substance Painter, Maya, and Unreal Engine 5.1. I am dedicated to continuously expanding my skills by learning new programs to create innovative and superior environments.
Learning: Skyup Academy
Skills: 3d Substance Painter Adobe After Affects Adobe Photoshop Adobe Substance Painter Autodesk Maya Maxon Zbrush Maya 2023 Quixel Megascan Unreal Engine UNREAL ENGINE 5.1 Unreal Engine 5.2 Vray ZBrush
Expertise: 3D Animation Game Design & Development Immersive Media Visual Effects
Rookie of the Year - Finalist
Excellence Award
Draft Selection
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Leveled up to Debut Sep 12, 2022
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Leveled up to Player N/A
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Leveled up to Contender May 16, 2023
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Leveled up to Rookie TBD
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Pro TBD
• Experience
I have a bachelor's degree in theatrical, television, and film set design from the Academy of Fine Arts in Verona.