Reggie Hope
United StatesMy career goals are to work for a AAA studio as an environment/ prop artist and to also get into the film industry.
I first realized that I wanted to work in the creative media/entertainment industry when I was in high school. I had always been into video games and then wanted to work on them as well.
Learning: Full Sail University
Skills: Adobe Photoshop Autodesk Maya Quixel Sketchfab Substance Designer Substance Painter Unreal Engine Unreal Engine 4 Zbrush
Expertise: 3D Animation Architectural Visualisation Concept Art & Illustration Game Design & Development Motion Graphics Product Visualisation Visual Effects
Excellence Award
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Skipped Debut TBD
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Skipped Player N/A
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Leveled up to Contender Mar 02, 2020
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Leveled up to Rookie TBD
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Pro TBD