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Hristo Enchev

Hristo Enchev


I strive to create the best game experiences I could, and that involves learning the theory/ tech enabling tomorrow's games to be made

Growing up I watched my father and brother fiddle with shaders, textures and light computation settings in order to get the best possible architectural visualizations. Which is how my interest in computer-generated graphics and technology as a whole started. Combine that with my general love for video games, and the idea of me pursuing a career in game development came naturally

Learning: BUAS

Skills: Unreal Engine

Expertise: Game Design & Development

  • Skipped Debut TBD
  • Skipped Player N/A
  • Leveled up to Contender May 29, 2020
  • Leveled up to Rookie TBD
  • Pro TBD

Current Education

Class of 2021

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