Molly Parsons
United StatesMy goals are to enhance stories and concepts in 3D world through lighting, surfacing, and modeling.
As a storyteller, I've always wanted to get fun and unique stories to the world. As an artist, i want to make those stories look and feel alive, but not like the world we live in. Through CG, I'm able to have the character themselves or the environment tell a story just based on the way they look. The stickers on headphones, the griminess on a fridge, every detail can help tell a story, and I knew I had to be a part of it.
Learning: Ringling College of Art and Design
Skills: 3d Substance Painter Adobe 3D Substance Painter Adobe After Effects Adobe Creative Suite AdobePhotoshop Adobe Photoshop ADOBE PREMIERE Advanced Skeleton Arnold Renderer Autodesk Maya Foundry NUKE Maxon Zbrush Nuke X ZBrush
Expertise: 3D Animation Concept Art & Illustration Product Visualisation Visual Effects
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Skipped Debut N/A
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Leveled up to Player N/A
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Leveled up to Contender May 15, 2023
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Leveled up to Rookie TBD
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Pro TBD