Maximilian-Bastian Jonas
GermanyI want to create Worlds and Assets that fascinate others as much as it fascinates me ever since I was a kid. I want people to dream with me.
Raised in an artistic household, Maximilian Jonas learned about his passion for Art early on. After graduating School there was no other way than pursuing his dream of becoming a professional Artist for Movies and Games so he enrolled in VFX and Game Art programms to get a solid foundation. On his way, Max learned from Industry Professional James Schauf (Disney) to polish his production-pipeline skills and quality for Modeling, Sculpting and Texturing. Max‘ love includes every aspect of Modeling
Learning: School of Games
Skills: Adobe Photoshop Adobe Substance 3D Painter Autodek Maya Autodesk Maya Substance Painter Unreal Engine 5.2 vray render Zbrush
Expertise: 3D Animation Game Design & Development
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Leveled up to Debut Jan 01, 2013
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Leveled up to Player Feb 01, 2019
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Leveled up to Contender Nov 30, 2023
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Leveled up to Rookie TBD
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Pro TBD
• Experience
I am responsible for creating and maintaining Props and Environmental Assets for GoraGames' game "GG Party"