Iron Dragon - Flying Car
Finaly able to share my Personal Project of the past months. I started this Project during my Mentorship time with James Schauf and finished it up after learning UE5 to build it as a Game Ready Asset with a full Controll Rig, Adjustable Dirt in the Material Instance and VFX!
Here are some High-Res Renders in UE5 Pathtracer
I also prepared a couple of WIPs and Breakdowns
Showcase of the Material Instance I built in Unreal Engine for the adjustable Color and Dirt Layers.
In order, this is a Breakdown of the Model and Textures: Wireframe, Base Color, Spec, Rough, Metal
Last but not least, the Reference its based on and additional Reference I based a lot of aspects on
Thank you so much for looking through my Iron Dragon Project! A lot of time and Heart went into this so it really means the world to me.