Miguel Ángel García Lucena
SpainWork for a videogame company, release my own videogame, be able to create my own realistic models
When I first thought about playing a videogame but couldn't find the one I was looking for, I thought it was time to create it
Learning: Voxel School
Skills: 3DS Max 3d Substance Painter Adobe Substance Painter Arnold for Maya Autodesk Maya Auto Desk Maya Unreal Engine 5 UNREAL ENGINE 5.1
Expertise: Game Design & Development Visual Effects
Editor's Choice
Draft Selection
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Leveled up to Debut N/A
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Leveled up to Player May 12, 2019
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Leveled up to Contender Nov 04, 2023
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Leveled up to Rookie TBD
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Pro TBD
• Experience
VFX intern at Secret 6
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Sep 2023 -
Nov 2023
* Creating of realtime VFXs in Unreal Engine 5 at demand
Co - Founder & Lead Artist at Evoverses Videogame Startup
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Sep 2021 -
Aug 2023
General artist at Quantic Brains
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Nov 2021 -
Mar 2022
General artist at Dairus
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Feb 2021 -
Mar 2021
• Current Education
Voxel School
Class of 2023