Rain Hammoura
United StatesMy ultimate career goals are to work as an Environment Artist and/or Prop Modeler at Square Enix, Crystal Dynamics, or Netmarble.
I honestly think I kind of always knew, in the back of my mind, that I wanted to work not only in the art industry but in media. I grew up loving movies and shows and especially video games, but had the personality to learn kind of everything there is to learn in this world. I knew deep down that this is what I always wanted to do with my life; despite the hard work and the long hours and the artist's fatal flaw of always nitpicking your own work, I knew this was what I was meant to do.
Learning: Full Sail University
Skills: 3d Substance Painter Adobe Photoshop Adobe Substance Designer Adobe Substance Painter Iray Maya Quixel Quixel Megascan Skechfab Substance 3D Designer Substance Painter Unreal Engine 4 ZBrush
Expertise: Game Design & Development
Portfolio of the Week
-
Leveled up to Debut N/A
-
Leveled up to Player Mar 27, 2022
-
Leveled up to Contender TBD
-
Leveled up to Rookie TBD
-
Pro TBD