Jesse Olchawa
United KingdomI would love to work in the environment art field: with foliage and technical analogue vintage props. Weird combo but very fun to work on!
I knew once I finished my Game Design studies in college that I wanted to pursue art rather than gameplay for university. Not coming from an initial art background was tough but self-teaching myself made me able to get into my top university choice. I now have plenty experience in 3DSMax, Substance Painter/Designer and Unreal Engine to bring my worlds to life.
Learning: De Montfort University
Skills: 3DS Max Adobe Substance Designer Adobe Substance Painter Unreal Engine 4 UNREAL ENGINE 5.1 ZBrush
Expertise: Game Design & Development
Rookie of the Year - Finalist
Draft Selection
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Leveled up to Debut Sep 03, 2018
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Leveled up to Player Jun 20, 2020
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Leveled up to Contender Sep 19, 2022
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Leveled up to Rookie May 16, 2023
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Pro TBD