Oliver Silva Prieto
MexicoMy passion for 3D modeling knows no bounds! I strive to continually hone my skills, sculpting breathtaking creations that come to life.
My journey into the world of art began at a young age, where I would spend hours crafting clay creatures, ships, and other imaginative objects. Today, after years of hard work and dedication, I am proud to say that I have graduated with a major in Animation & VFX, specializing in 3D Modeling and Texturing. This path has been a long and challenging one, but my passion for the art has kept me going. Now, armed with the skills and knowledge to bring my imagination to life.
Learning: Self Taught
Skills: 3d Substance Painter Adobe After Affects Adobe Photoshop Adobe Substance Painter Arnold Render Autodesk Maya Maxon Zbrush ZBrush
Expertise: 3D Animation Game Design & Development Motion Graphics Other Visual Effects
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Leveled up to Debut Aug 01, 2019
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Leveled up to Player Jan 01, 2021
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Leveled up to Contender Apr 30, 2023
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Leveled up to Rookie TBD
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Pro TBD
• Experience
Working as a freelance graphic designer, creating logos, banners, brochures, illustrations and motion graphic animations.
Design of props and 3D characters for a Virtual Reality App.
Training in 3D characters, prop development for sets, as well as retopologist.
Design of user interfaces for an interactive industrial security web page "SeguriApp" and modeling of 3d assets for future integration with
Modeling of props as well as texturing them. Also, retopology of assets and sets within different projects in the company.