Katie Mitchell | Character Model
I would like you to see the Katie Mitchell model I did for my scenario, I really like it because I took really care for the topology and the model itself, and I loved the outcome!
KATIE MITCHELL
As part of a scenario, I would like to present the character itself. Katie Mitchell from The Mitchells vs The Machines, one of my favorite inspiring movies!
The purpose of this character was more for posing (and practice) than animating.
I made the modeling process in ZBrush, in which, the very first steps are to block the character in primitives and, start adding general details in low poly, after this, adding more resolution to the mesh to include more details.
Retopology made in Autodesk Maya, starting with essential loops an then making the rest, keeping a good topology and consistency in it.
Hope you all like it as much as I did!
And if you have'nt seen the movie, you gotta watch it! :D
Here is a link to the CC License, so give it a peep!
https://creativecommons.org/licenses/by-nc-sa/4.0/
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