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Héctor González Ruiz
Héctor González Ruiz

Héctor González Ruiz


Work for any of my favourite companys, and get the chance of making my own videogame. I want to make a difference inside the industry.

Since i was a kid, i really loved everything that had any real connection with drawing, videogames, animation... and when i discovered that i could live by working in anything related to that... i guess that was the moment when i made my decision to be a professional 3D modeler, or a Concept Artist.

Learning: Universal Arts School

Skills: Adobe Photoshop Adobe Substance Painter Autodesk Maya Marmoset Toolbag 4 Maya 2020 Substance Painter Unreal Engine 4 ZBrush

Expertise: 2D Animation 3D Animation 3D Motion Graphics Concept Art & Illustration Game Design & Development

  • Skipped Debut N/A
  • Leveled up to Player Nov 03, 2020
  • Leveled up to Contender TBD
  • Leveled up to Rookie TBD
  • Pro TBD

Current Education

Universal Arts School
Class of 2022

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