Overwatch Style Map - Andalucía
An Overwatch style map, inspired by Andalusia from Spain.
Update - 2 May 2022
Windows, Balconies, Foliage and other changes.
House Assets changes.
Archway, Foliage and Florist.
Update - 21 Apr 2022
There we go! Weapon Texture Test #01
Weapon Texture Test #01 (Unreal)
Buildings Progress.
Update - 11 Apr 2022
- Main Weapon Update -
- High
- Low
- UVs
- Stage Update -
- Town Hall.
- Windows and Square Texture.
Update - 24 Mar 2022
We have decided to go back a few steps with the stage, in order to obtain a better result. From now on, we will try to get closer to the proposed ideas and style.
Hope you like it and let me show you the changes!
Update - 21 Mar 2022
Sidewalks Progress.
Weapon Redesign Progress.
Bell Tower Progress. Looks kinda cute, doesn't it?
Update - 7 Mar 2022
One more time, here's the weekly update. Working on the textures of the palm tree has been a very interesting exercise.
And before i forget, here's also our weekly progress of the Town Square, and the Flower Shop:
Update - 28 Feb 2022
Bar Assets Process
The Town Square process keeps running it's course.
Texturing work done by my partner, and the entrance was made by me.
Update - 21 Feb 2022
A poster to decorate the town! I've mixed real posters, and some from OW, and it came up something pretty funny.
We continue with some changes. From now on, I would like to make a better summary with the images, making it easier for all of you to see.
Update - 14 Feb 2022
This week's Textured Asset Pack.
The Lightmaps need to be fixed and there's a lot of texture work to do, but it's getting some shape.
Update - 9 Feb 2022
Maya and Substance Progress:
I've dedicated this week to fix and make a lot of assets for the houses designs. They're gonna look much better this way.
Update - 3 Feb 2022
Map Progress: - Metal Fence for the Garden, Fountain, Cars and Trashcans added.
Maya and Substance Progress.
Update - 24 Jan 2022
Map Progress. We've added the Shop, the Bar, the Cathedral walls and a statue in the Town square.
Maya Progress: Bar, Shop and other assets.
Update - 12 Jan 2022
New Update:
> Cathedral Progress: Model Finished.
> Starting and getting progress with Foliage.
Update - 22 Dec 2021
New Update:
> Cathedral Progress: Almost Finished.
> Starting to test some textures in the Landscape.
> Payload Vehicle Progress: Texture and Unreal.
Update - 1 Dec 2021
New Update:
- Some parts of the weapon have been changed.
- We start the process of texturing.
Update - 24 Nov 2021
Next Update, Added Palm Trees, fixed the blueprint of the houses, and added more assets to the Town Hall.
We're still moving, slowly but surely.
Update - 17 Nov 2021
A quick look of the style and the modular system, that my partner and I have used with some of the houses.
Update - 10 Nov 2021
Here are some of the places that will be accessible; The Town Hall, The Hotel, The Bar, The Bank and The Cathedral.
Update - 3 Nov 2021
Hello everyone! Im glad to announce that we've started a new project for our school master; an Overwatch style map, inspired by Andalusia from Spain.
Follow this thread to see future updates.
#madewithunreal #gameart #maya
@UASchool
@UnrealEngine
Comments (0)
This project doesn't have any comments yet.