Rookie Awards 2024 - Open for Entries!
Guilherme Marconi
Guilherme Marconi

Guilherme Marconi


My goal is to get a job as 3D modelling in a Game Studio.

Two years ago I discovered my passion for this area, after a course of design foundation. This desire increased after a contest I took part about 3D modeling and texture.

Learning: Self Taught

Skills: Abobe Illustrator Adobe After Affects Blender Marmoset Toolbag Substance Designer Substance Painter Unreal Engine 4 Zbrush

Expertise: Concept Art & Illustration Game Design & Development

Excellence Award

Draft Selection

  • Skipped Debut N/A
  • Leveled up to Player Jan 23, 2020
  • Leveled up to Contender TBD
  • Leveled up to Rookie TBD
  • Pro TBD

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