Guilherme Marconi
BrazilMy goal is to get a job as 3D modelling in a Game Studio.
Two years ago I discovered my passion for this area, after a course of design foundation. This desire increased after a contest I took part about 3D modeling and texture.
Learning: Self Taught
Skills: Abobe Illustrator Adobe After Affects Blender Marmoset Toolbag Substance Designer Substance Painter Unreal Engine 4 Zbrush
Expertise: Concept Art & Illustration Game Design & Development
Excellence Award
Draft Selection
-
Skipped Debut N/A
-
Leveled up to Player Jan 23, 2020
-
Leveled up to Contender TBD
-
Leveled up to Rookie TBD
-
Pro TBD