Hi people !
It is the result of some study I´m dedicating my time last months.
It was very exciting and gratifying to study pipeline to games. I discovered how powerfull can be the Blender, and confirm that it is always incredible to work with Substance Painter.
This was my first contact with Unreal Engine, and I have discouvered how powerfull and funny is to use this, it was so good.
Some times it was very hard and I almost gave up, but when I reach the result it was really gratifying.
Inspired in Xavier Ward concept - https://www.artstation.com/artwork/lyRWG
Witch Hunter Carriage | Scene
Witch Hunter Carriage | Studio
Real time Capture | Details
Blockout | Blender
Substance Painter and Unreal - Overview