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Gergely Nagy
Gergely Nagy

Gergely Nagy

  Hungary

My career goal is to be part of the next generation of VFX artists who push the boundaries of what is possible in the world of CGI.

It was around 2018 that I started developing an interest in the world of visual effects but I knew right away this would be more than just another hobby. Ever since then I've been working hard to succeed in this field.

Learning: Howest University of Applied Sciences - Digital Arts and Entertainment

Skills: Adobe After Effects Autodesk Maya DaVinci Resolve Houdini Redshift Substance Painter

Expertise: Visual Effects

  • Leveled up to Debut N/A
  • Leveled up to Player Mar 12, 2020
  • Leveled up to Contender Apr 28, 2022
  • Leveled up to Rookie TBD
  • Pro TBD

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