Haining Cao
Haining Cao

Haining Cao

  United States

Becoming an environment artist for either film or game industry

When I got my first computer and really got into computer games. I realized I want to make awesome worlds and let stories come true.

Learning: Gnomon

Skills: Autodesk Maya Nuke Substance Painter Foundry MARI Substance Painter Zbrush vray clarisse ifx ZBrush Vray

Expertise: 3D Animation Game Design & Development Immersive Media Visual Effects

  • Skipped Debut N/A
  • Leveled up to Player May 28, 2019
  • Leveled up to Contender TBD
  • Leveled up to Rookie TBD
  • Pro TBD

Current Education

Class of 2020