David Masana
SpainTo create appealing, meaningful and beautiful game art that people can love. Always with passion for new workflows, software and challenges.
Since I was a kid, I always wanted to create those games that entertained me so much. When I was studying Industrial Engineering, I knew that wasn't meant for me and began my journey into Environment Art. Graduated in Multimedia, and then a Master's Degree in Video Game Art, I decided to take the Bootcamp at Vertex School, specialized in Environment Art. The more I work on this, the more eager I am to learn new things.
Learning: Self Taught
Skills: 3DS Max Quixel Megascan quixel megascans Substance Painter Unreal Engine 4 ZBrush
Expertise: Game Design & Development
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Skipped Debut TBD
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Skipped Player N/A
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Leveled up to Contender Nov 30, 2019
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Leveled up to Rookie TBD
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Pro TBD