Rookie Awards 2024 - Open for Entries!
Émile-Olivier Hardy
Émile-Olivier Hardy

Émile-Olivier Hardy

  Canada

To become a 3D modeler and eventually work on characters and props for VFX and films. I want to overcome my obstacles and reach my goals

In a constantly evolving field, my goal is to become one of the best 3D artists and modelers in the industry. I have spent many years studying this field and look forward to the next opportunity to work on significant projects in hard surface modeling, organic sculpting and texturing. I am versatile, flexible, rigorous in my work, resourceful and I have excellent interpersonal skills in teamwork and customer exchanges.

Learning: NAD, School of Digital Arts, Animation and Design

Skills: 3DS Max 3d Substance Painter Adobe After Effects Adobe Photoshop Arnold Autodesk Maya Blender DaVinci Resolve Foundry MARI Houdini Nuke PlantFactory Quixel Megascan Royal Render Solaris SpeedTree

Expertise: 3D Animation Visual Effects

Draft Selection

  • Skipped Debut N/A
  • Leveled up to Player N/A
  • Leveled up to Contender Oct 08, 2019
  • Leveled up to Rookie May 16, 2022
  • Pro TBD

Experience

Asset Artist
Montreal, Qc | May 2022 - Aug 2022

Creating 3D assets for shots through 3D modeling, texturing and shading. Tasks would also vary from ingesting 3D scans of studio sets submit

Current Education

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