Dayell Colin de Graaf
BelgiumCombining my passion for movies and TV and my background in Game Art into working on Cinematic projects.
I have always hoped for a future in the entertainment industry, but never really considered it as a career option. After graduating in a completely different field (geotechnical engineering) I realised that I was really missing that creative aspect in my life that I wasn't able to fill with just hobbies. I want to work on projects that can spark people's imaginations, just like my imagination keeps being fuelled by movies and TV shows today.
Learning: Howest University of Applied Sciences - Digital Arts and Entertainment
Skills: Adobe Photoshop Adobe Substance Designer Adobe Substance Painter Autodek Maya Autodesk Maya Houdini Marmoset Toolbag Reaper Skechfab Unity Unreal Engine ZBrush
Expertise: Concept Art & Illustration Game Design & Development
Draft Selection
Excellence Award
Draft Selection
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Leveled up to Debut N/A
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Leveled up to Player Nov 01, 2022
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Leveled up to Contender Apr 21, 2023
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Leveled up to Rookie TBD
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Pro TBD