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Dayell Colin de Graaf
Dayell Colin de Graaf

Dayell Colin de Graaf


Combining my passion for movies and TV and my background in Game Art into working on Cinematic projects.

I have always hoped for a future in the entertainment industry, but never really considered it as a career option. After graduating in a completely different field (geotechnical engineering) I realised that I was really missing that creative aspect in my life that I wasn't able to fill with just hobbies. I want to work on projects that can spark people's imaginations, just like my imagination keeps being fuelled by movies and TV shows today.

Learning: Howest University of Applied Sciences - Digital Arts and Entertainment

Skills: 3d Substance Painter Adobe After Effects Adobe Photoshop Adobe Substance Designer Adobe Substance Painter Autodek Maya Autodesk Maya Blender Houdini Marmoset Toolbag Pixologic ZBrush Reaper Skechfab Unity Unreal Engine ZBrush

Expertise: 3D Animation Game Design & Development

  • Leveled up to Debut N/A
  • Leveled up to Player Nov 01, 2022
  • Leveled up to Contender Apr 21, 2023
  • Leveled up to Rookie TBD
  • Pro TBD

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