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Daniel Douch
Daniel Douch

Daniel Douch


I want to be in the film, animation, and or games industries creating high quality 3D characters, assets and environments.

I remember watching one of the Star Wars movies as a kid and was in wonder of how Jar Jar was created. My dad told me what he knew about CG. I later discovered Pixar and since then, I've had the dream of working for them or somewhere similar. As a kid, I was proficient in crafts, geometry, and thinking three-dimensionally. I also became a fan of sci-fi and all movies in general. All of these things melded together to plot the course of my career.

Learning: Swinburne University of Technology

Skills: Adobe Photoshop Arnold Blender ZBrush Blender Cycles Photoshop Substance Painter Mudbox Maya Abobe Illustrator

Expertise: 3D Animation 3D Motion Graphics Architectural Visualisation Game Design & Development Immersive Media

  • Skipped Debut TBD
  • Skipped Player N/A
  • Leveled up to Contender Mar 15, 2019
  • Leveled up to Rookie TBD
  • Pro TBD

Current Education

Swinburne University of Technology
Class of 2016