Maggie Chang
United StatesMy career goal is to become a modeler, texturer artist in both movie and game industry.
I realise I wanted to work in the creative media and entertainment industry in my sophomore year of college. I always love to draw environment in 2D since I was a kid. I then gradually interested in the digital world to create art works to the entertainment industry.
Learning: Gnomon
Skills: 3d Substance Painter Adobe Photoshop Autodesk Maya Headus UV Layout Houdini Marmoset Toolbag Marvelous Designer Nuke Vray ZBrush
Expertise: 3D Animation Game Design & Development Visual Effects
Draft Selection
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Leveled up to Debut N/A
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Leveled up to Player Jun 01, 2022
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Leveled up to Contender TBD
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Leveled up to Rookie TBD
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Pro TBD