Chris Savely
United StatesMy one true career goal is to be a character artist in the video game industry.
I've been drawing, animating, making short films, and playing video games since I was in Highschool, but it wasn't until I played The Last of Us in 2013 that I wanted to work in the 3D industry. That game in particular opened my eyes as to video games not just as fun entertainment, but as an immersive and brand new way to tell stories.
Learning: California State University Fullerton
Skills: Autodesk Maya Maya 2019 Substance Painter ZBrush
Expertise: 3D Animation Game Design & Development Immersive Media
Finalist
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Skipped Debut TBD
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Skipped Player N/A
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Leveled up to Contender Apr 15, 2020
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Leveled up to Rookie TBD
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Pro TBD
• Current Education
California State University Fullerton
Class of 2019