Rookie Awards 2024 - Open for Entries!
Chris Copeland
Chris Copeland

Chris Copeland

  United Kingdom

Ideally, I would love to be an environment artist in the games industry. Focusing mainly on AAA but wouldn't mind some indie experience.

After completing my GCSE's, I didn't really know what I wanted to take for my A-levels. I have always had a passion for games so I took a risk and enrolled in a games design course at a local college - originally thinking I would go there to be a programmer for games as I had taken computing as one of my GCSE's. It was only after the first year there (where we try out each aspect of game development) that I realised I enjoyed 3D modelling for games and I have pursued this ever since.

Learning: Games Academy Falmouth University

Skills: Adobe Substance Designer Adobe Substance Painter Autodesk Maya Marmoset Toolbag Marmoset Toolbag 4 Marvellous Designer Quixel Megascan SpeedTree Substance Designer Substance Painter Unreal Engine Unreal Engine 4 ZBrush

Expertise: Game Design & Development

Excellence Award

Draft Selection

  • Leveled up to Debut Sep 04, 2017
  • Leveled up to Player Sep 16, 2019
  • Leveled up to Contender Sep 16, 2022
  • Leveled up to Rookie May 30, 2022
  • Pro TBD


3D Art Intern at AntiMatter Games
| May 2022 - Sep 2022

Current Education

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