Bradley Siegert
AustraliaMy goal is to to do what I love, which is making realistic environments and props for AAA games.
Art has been a part of my life since I was a child, I was always sketching characters from my favorite TV shows and movies, and in my last few years of high school the last of us released which lead me to discovered 3D Art, and drove me to study at the AIE in Canberra. Ever since I have been passionate about digital art, and recently I have been building my skills and portfolio to hopefully land my first gig in the industry.
Learning: Self Taught
Skills: Adobe Photoshop Adobe Substance Designer Adobe Substance Painter Marmoset Toolbag Maya Unreal Engine ZBrush
Expertise: Game Design & Development
Rookie of the Year - Finalist
Excellence Award
Draft Selection
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Leveled up to Debut N/A
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Leveled up to Player May 27, 2021
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Leveled up to Contender Jun 21, 2022
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Leveled up to Rookie TBD
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Pro TBD