Arthur Damiano
FranceI want to be a character or creature artist, but I am interested in any aspect of asset creation (modelling, texturing look development)
As a child I was always fund of drawing and painting, and I loved to watch epic movies. At some point I started considering graphic works in video games but then I remember cinema was much more of passion for me. During my early years of high school I met Jérôme Martinez (currently Head of Environment chez Framestore) who explained me the general ways of the CG craft and made certain I was making the right choice with this life path.
Learning: ARTFX SCHOOLS
Skills: Adobe Photoshop Adobe Substance Designer Adobe Substance Painter Arnold for Maya Arnold Renderer Autodesk Maya Foundry MARI Houdini Mari Marvellous Designer Marvelous Designer Maya Nuke Nukex Redshift Substance Designer Substance Painter XGen Zbrush
Expertise: Concept Art & Illustration Visual Effects
Rookie of the Year - Finalist
Excellence Award
Draft Selection
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Skipped Debut N/A
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Leveled up to Player May 26, 2020
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Leveled up to Contender Jun 01, 2021
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Leveled up to Rookie TBD
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Pro TBD