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Anes Sabanovic
Anes Sabanovic

Anes Sabanovic


My long-term career goal is to become an Art Director

I want to create environments with compelling storytelling for people to enjoy. As a fan and player of "The Last of Us" I have always been impressed by the compelling narrative woven into those environments. I specialize in environment and prop creation and am committed to creating exemplary work. I’m always excited about learning new things, technology, and efficient work routes.

Learning: The Game Assembly

Skills: Adobe Photoshop Adobe Substance Painter Autodesk Maya Blender Keyshot Marmoset Marmoset Toolbag Maya Quixel Megascan Substance 3D Painter Unreal Engine 4 Unreal Engine 5 ZBrush

Expertise: Game Design & Development

  • Skipped Debut N/A
  • Leveled up to Player N/A
  • Leveled up to Contender Jun 25, 2023
  • Leveled up to Rookie TBD
  • Pro TBD

Current Education

The Game Assembly
Class of 2024

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