Rookie Awards 2024 - Open for Entries!
John Chung
John Chung

John Chung

  United States

Lead Environment Artist

I was first exposed to the world of creative and entertainment media when I was fortunate enough to have the opportunity to move to the United States. I started off my career as a graphic designer and later transitioned into marketing. Throughout my time working in the US my exposure to the entertainment industry grew and it began to peak my interest. I began doing more research into games and how they were made in the 3D industry. There began my journey in as an environment artists.

Learning: Gnomon

Skills: Adobe Photoshop Adobe Substance Designer Adobe Substance Painter Autodesk Maya Auto Desk Maya Gaea Marmoset Marvellous Designer Megascans mixamo Nuke Quixel Megascan Redshift SpeedTree Substance Designer Substance Painter Unreal Engine Unreal Engine 4 unreal engine 5 ZBrush

Expertise: Game Design & Development

  • Leveled up to Debut Jul 10, 2020
  • Leveled up to Player May 12, 2022
  • Leveled up to Contender Jul 10, 2022
  • Leveled up to Rookie Oct 10, 2022
  • Pro TBD

Experience

3D Environment Artist
Torrance | Oct 2022 -

3D Environment Artist at Airstrafe Interactive working on Saleblazers, a openworld survival shopkeeping game.

Current Education

Gnomon
Class of 2022

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