Rookie Awards 2024 - Open for Entries!
Natasha Quick
Natasha Quick

Natasha Quick

  United Kingdom

I'd like to start off in the industry as a 3D Generalist, my long term goal is to become a character artist.

I first realised I wanted to work in creative industries when I was a young girl watching the making of The Lord of the Rings and saw all of Weta Workshops amazing work. The real life and digital models of Gollum blew me away, as did the concept art by Alan Lee and John Howe.

Learning: Escape Studios

Skills: 3d Substance Painter Adobe Substance Designer Adobe Substance Painter autodesk maya Marmoset Toolbag Maxon Zbrush Maya SpeedTree UNREAL ENGINE 5.1 ZBrush

Expertise: Game Design & Development

  • Leveled up to Debut N/A
  • Leveled up to Player May 17, 2023
  • Leveled up to Contender TBD
  • Leveled up to Rookie TBD
  • Pro TBD

Current Education

Escape Studios
Class of 2024

Feeling Inspired? Upload a new project!

+ New Project