Seth Daigle
United StatesI would like to do exclusively hard surface modeling for any kind of studio or project.
I first realized I wanted to work with creative media in 2014. I was 13 years old and woke up with the question "How are video games mad?". After that it seemed like learning about game dev. was a large part of my life.
Learning: Academy of Interactive Entertainment
Skills: 3d Substance Painter Adobe Photoshop Blender 3.0 Blender Cycles
Expertise: Game Design & Development Graphic Design Motion Graphics Other
Draft Selection
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Skipped Debut N/A
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Leveled up to Player Mar 03, 2021
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Leveled up to Contender TBD
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Leveled up to Rookie TBD
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Pro TBD
• Current Education
Academy of Interactive Entertainment
Class of 2022