Rebekah Landfeldt
SwedenCreature and Prop Artist.
I first started using Blender when making World of Warcraft renders with ripped assets. Over time I decided that I wanted to make my own models and creations in the end, and so that is what I focus on now.
Learning: PlaygroundSquad
Skills: 3d Substance Painter Adobe Photoshop Adobe Substance Painter Blender Blender 3.2 Git Marmoset Toolbag Marvellous Designer Maya Quixel Megascan Substance Painter Unreal Engine 5 Visual Studio ZBrush
Expertise: Game Design & Development
Draft Selection
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Leveled up to Debut N/A
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Leveled up to Player Apr 27, 2022
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Leveled up to Contender TBD
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Leveled up to Rookie TBD
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Pro TBD
• Current Education
PlaygroundSquad
Class of 2023