Miel Vandepitte
BelgiumEnvironment artist, although I want to learn about everything.
In 2016 I decided I wanted to become a comic book artist. While working on my first graphic novel (which was published in Dutch, French and English) I started to take an interest in building 3D environments and enrolled at Digital Arts and Entertainment (DAE).
Learning: Howest University of Applied Sciences - Digital Arts and Entertainment
Skills: Adobe Photoshop Auto Desk Maya Blender Houdini Unreal Engine 4 Unreal Engine 5
Expertise: 2D Animation 3D Animation Architectural Visualisation Concept Art & Illustration Graphic Design Motion Graphics Other Product Visualisation Visual Effects
Rookie of the Year - Finalist
Draft Selection
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Skipped Debut N/A
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Leveled up to Player N/A
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Leveled up to Contender May 26, 2023
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Leveled up to Rookie TBD
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Pro TBD