Mateo Yanez
EcuadorLearn more and more about how industry works and inspire new people with this content.
Funny fact, I always loved the creativity world, but when I graduated from high school, I wanted to be a musician, my fathers hated that idea and the only thing I liked was to draw, I enter to study a producction carreer, and when I learned about 3D, I hated, I justed want to leave that asignatures... After a lot of self learning I loved the idea to create in 3d. Share ideas with art is something beautiful, now I'm trying to make my own music compositions and 3d arts.
Learning: Self Taught
Skills: Arnold Arnold for Maya Autodesk Maya Foundry MARI Marvelous Designer Maya Mudbox Nuke Peregrine Labs Yeti Pixar Renderman Redshift Renderman Substance Alchemist Substance Designer Substance Painter Unreal Engine 4 Vray Xgen Zbrush
Expertise: 3D Animation Game Design & Development Product Visualisation
Rookie of the Year - Finalist
Excellence Award
Draft Selection
Excellence Award
Rookie of the Year - Finalist
Draft Selection
Rookie of the Year - Finalist
Internship - People's Choice
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Skipped Debut TBD
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Skipped Player N/A
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Leveled up to Contender Mar 10, 2019
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Leveled up to Rookie May 31, 2020
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Pro TBD
• Experience
Modeling for advertising, short films and games for MatteCG and Shapefarm
Look Dev - Lighting of advertising and short films for MatteCG.