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Luke van Klooster
Luke van Klooster

Luke van Klooster


technical / environment artist

I've studied at a graphic design school before joining my current track at DAE. I've always loved the diversity games bring to the table, and always wondered how they were made. When I came across my previous study at Media college Amsterdam (graphic design mixed with game graphics) I was hooked, I wanted to pursue a full-on game education. I love learning new skills even though some things are challenging I give it my best shot to see if I can make it my own.

Learning: Howest University of Applied Sciences - Digital Arts and Entertainment

Skills: Adobe Audition Adobe Substance Designer Adobe Substance Painter Audacity Auto Desk Maya c++ Maya Megascans UNREAL ENGINE 5.1 Visual Studio

Expertise: Game Design & Development

  • Skipped Debut N/A
  • Leveled up to Player N/A
  • Leveled up to Contender May 26, 2023
  • Leveled up to Rookie TBD
  • Pro TBD


intern - 3D generalist
The Netherlands - Hilversum | Aug 2020 - Feb 2021

XRlab creates proof of concept VR and AR experiences for a variety of clients. Encouraged their interns to learn a variety of soft skills.

intern - 3D generalist
The Netherlands - Den Helder | Feb 2020 - Jul 2020

Worked on vr ready game models in a realistic style. The vr simulations where created to help navy soldiers hone their skills.

Current Education

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