Luke van Klooster
Netherlandstechnical / environment artist
I've studied at a graphic design school before joining my current track at DAE. I've always loved the diversity games bring to the table, and always wondered how they were made. When I came across my previous study at Media college Amsterdam (graphic design mixed with game graphics) I was hooked, I wanted to pursue a full-on game education. I love learning new skills even though some things are challenging I give it my best shot to see if I can make it my own.
Learning: Howest University of Applied Sciences - Digital Arts and Entertainment
Skills: Adobe Substance Designer Adobe Substance Painter Auto Desk Maya Megascans UNREAL ENGINE 5.1
Expertise: Game Design & Development
Excellence Award
Draft Selection
Rookie of the Year - Finalist
Draft Selection
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Skipped Debut N/A
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Leveled up to Player N/A
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Leveled up to Contender May 26, 2023
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Leveled up to Rookie TBD
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Pro TBD
• Experience
XRlab creates proof of concept VR and AR experiences for a variety of clients. Encouraged their interns to learn a variety of soft skills.
Worked on vr ready game models in a realistic style. The vr simulations where created to help navy soldiers hone their skills.