Rookie Awards 2024 - Open for Entries!
Katia Cervera
Katia Cervera

Katia Cervera

  Spain

To become an environment and prop artist while enjoying the process of creating them.

The first time I realised that I wanted to dedicate myself to this world was playing The legend of Zelda, Phantom Hourglass, discovering the world of Hyrule, its characters, its stories, and something made me think "I want to make other people's stories come true". And secondly, reaffirming that I was on the right path, during my university education, I discovered the human capacity that videogames have to convey stories and emotions, supported by stunning visual art.

Learning: Voxel School

Skills: 3DS Max 3D Studio Max Adobe Photoshop Adobe Substance Designer Adobe Substance Painter Marmoset Marvelous Quixel Megascan Quixel Mixer Unreal Engine 4 UV Rizom ZBrush

Expertise: Game Design & Development

  • Skipped Debut N/A
  • Leveled up to Player N/A
  • Leveled up to Contender May 31, 2022
  • Leveled up to Rookie TBD
  • Pro TBD

Current Education

Voxel School
Class of 2022

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