This work was definitely a challenge for me because it required techniques that I had not used before. So the process of making it was really amazing and fun, because I had to face some difficulties that have helped me to improve and learn.
This has been my first project that I do in detail, mixing hard surface and organic elements. It has helped me to improve in many aspects, not only in working with different materials such as metal and wood, but it also helps me to improve my sculpting skills.
| ENVIRONMENT |
This environment is a fan art of one of the original concept of "Uncharted 2: Among Thieves". The process has been really fun, especially the lighting part, helping me a lot to improve the composition and presentation of the scenery.
Almost all the props are handmade as well as their textures, although there are also megascans from Quixel Bridge as support.
I have also played with different moods with the lighting trying to achieve a variety of scenarios, such as dusk, dawn and daylight.
Thanks for stopping by and checking out my work.