Joel Macnab
United KingdomHoudini Procedural Artist / Technical Environment Artist
The integration of both technical and artistic skills in an industry ever changing with new technological possibly was too much of a opportunity to pass up. With such a large part of my free time spent playing with friends on MMORPG's and other game genres the natural progression was to seek out career choices in a community and industry that I find so interesting.
Learning: Staffordshire University
Skills: 3DS Max Adobe Photoshop Houdini Houdini Engine Marvellous Designer Substance Designer Substance Painter Unreal Engine Unreal Engine 4 ZBrush
Expertise: Game Design & Development
Rookie of the Year - Finalist
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Skipped Debut N/A
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Leveled up to Player N/A
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Leveled up to Contender May 28, 2021
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Leveled up to Rookie TBD
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Pro TBD