Daniel Viney
United KingdomUltimately my goal is to become an established concept artist who will leave a successful imprint in this industry and inspire others.
From a young age I’ve always shown a passion in art, however I never realised how my talent would fit into a career which I would pursue in the future. That was until my first year of college, when I was shown the work of Ralph Mcquarrie. A concept artist who envisioned the Star Wars universe before it was ever realised on screen. Seeing how a film requires so much design and care in its production truly inspired me, since this moment I never stopped my ambitions to become a concept artist.
Learning: University of Hertfordshire
Skills: Adobe Photoshop Adobe Substance Designer Auto Desk Maya ZBrush
Expertise: Concept Art & Illustration
Draft Selection
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Leveled up to Debut Dec 22, 2018
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Leveled up to Player Sep 24, 2019
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Leveled up to Contender May 29, 2022
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Leveled up to Rookie TBD
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Pro TBD