Rookie Awards 2024 - Open for Entries!
Rebecca Wolff
Rebecca Wolff

Rebecca Wolff

  United Kingdom

While currently specialising in environment art and props, I would like to become an overall 3D generalist at some point.

During the SNES days, all games came with booklets including the games' art which sparked a desire to create concept art myself. My artistic background was in traditional art, especially in traditional and branching out into sculpture later on, before pursuing 3D game art at Escape Studios. Once I started working with ZBrush and Unreal Engine I realised how much my passion has shifted from wanting to create concept art to building up immersive environments.

Learning: Escape Studios

Skills: 3d Substance Painter Autodesk Maya Houdini Quixel Mixer Substance 3D Designer Unreal Engine 4 Unreal Engine 5 ZBrush

Expertise: Game Design & Development

Draft Selection

  • Leveled up to Debut N/A
  • Leveled up to Player Feb 27, 2023
  • Leveled up to Contender TBD
  • Leveled up to Rookie TBD
  • Pro TBD

Current Education

Escape Studios
Class of 2023

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