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Skyward
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Skyward

A VR group project of an stolen Victorian airship of which the playable character needs to fix and return to the captain.

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Project: Skyward

By Team Whalepunk

The following project was created by a team of 9 members tasked on creating a VR escape room. The duration of which we had to complete this work was a total of 10 weeks of production.

The narrative we created for our game was as follows:

Our player has recaptured a stolen airship - The Copper Triumph, and are now flying through the open sky, having successfully escaped the hangar it was stored in, they now aim to return it to its rightful captain.

Unknown to our player however is the fact the ship was in a state of disrepair. After leaving the top deck, our experience starts with the player having to search the navigation quarters of the ship for the spare fuses to bring the power back on. The player needs to search the room for the three fuses, reading through the ship’s owners notes and captain logs for clues. One of the fuses is hidden in the safe, which the player must find the code for by searching through the notes on and in the desk.

After returning power to the ship, the player will be able to gain access to the cockpit, where they must enter the coordinates to the original captain’s location (this can be found in the safe).

This completes the experience as both the player and the ship are able to successfully and safely return back to the captain.

Inspiration taken from Victorian Steampunk and Art Nouveau with art direction being referenced to the game 'Syberia The World Before'.

Here displays our hero prop and 3 of the intractable environment pieces within the level.

Here are some of the tiling materials that are within the level. The master materials incorporating added curvature, grunge, ambient occlusion.

Breakdown view of modular pieces within the environment.

The Team:

Lily SetterfieldProducer | Material & Prop Artist

Rebecca WolffArt Director | Environment & Prop Artist

Weihong HuangEnvironment & Tech Artist

Anand ShuklaProp Artist

Andrew KitapciogluFoliage & Prop Artist

Lucy WhyteLighting & Environment Artist

Joshua Houghton- BrownMaterial Artist

Joupin AhmedVFX & Tech Artist

Jake Sylvester | Material Artist


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