Travis O'Connor
United StatesI'm an environment artist. I want to build worlds and tell the stories of the people who've lived in them, preferably for a living.
It's hard to say exactly what point the "realization" set in, because I can remember playing games like Final Fantasy VII in Kindergarten and brainstorming on what kind of games I'd hypothetically make some day. I think the moment of commitment came in high school, when I started helping some friends of mine put together a 3D environment for a tabletop-style RPG and begged my Mom for the use of her photoshop so that I could texture the thing.
Learning: Vertex School Inc
Skills: Adobe Photoshop Autodesk Maya Marvelous Designer Quixel Megascan Quixel Mixer Substance Designer Substance Painter Unreal Engine 4 ZBrush
Expertise: Architectural Visualisation Game Design & Development Immersive Media Other Product Visualisation
Excellence Award
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Skipped Debut TBD
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Skipped Player N/A
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Leveled up to Contender Nov 27, 2019
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Leveled up to Rookie TBD
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Pro TBD