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I've always love drawing and videogames since I was a child. In my freetime I was used to dream about fantastical worlds trying to made them real through art. As soon as I could, I've bought a digital art tablet and started to learn digital art on my own. Soon I realized I wanted to make it my carreer, now that I've just graduate from NABA I'm focusing on my professional portfolio trying to make that dream come true.

It all started thinking scientific field was my way, and then realizing I wanted more art in my life.

Reflecting on my journey, my passion for creative industries really solidified during my studies in scenography and new art technologies. Initially, I was captivated by the blend of traditional art and innovative technologies, which allowed me to explore artistic expression in entirely new ways. However, it was during my specialization as a 3D artist and metaverse designer that I truly recognized my calling. Working on AR, VR, and metaverse projects, I was thrilled by the boundless possibilities

Since I was little I have always loved the world of art, but in my last year of high school I felt a little lost. Then a friend of mine asked me for help developing a game. At the time I knew nothing about 3D and games, but I became curious. The project was soon abandoned but I enrolled at NABA. I immediately became passionate about 3D modeling and my years as a traditional artist helped me a lot in developing concepts.

I studied engineering for a couple of years, but I felt like I couldn't fully express myself, so I decided to take a risk and enrolled in a game development course at NABA. I quickly found out that I enjoyed both designing and developing new games with fun mechanics, and the knowledge from my engineering years gave me solid foundations to improve my technical skills.

I've always loved drawing and expressing myself, but I think I took it seriously when as a child I would put a VHS tape in the TV or spend my days at the cinema: there, I always experienced beautiful emotions, and even today, the cinematic world inspires me to seek wonder and amazement in the things around me.

Since i was a child i have always been passionate about video games, watching my older brother playing Super Mario 64 and Mortal Kombat for NES. As soon as I could, I also approached this world, falling in love with it. The idea of being able to turn my passion into my job has accompanied me over the years. I have recently graduated from NABA and now I am ready for my first challenge!

Truthfully I realized my desire for creative media and entertainment. After thinking more deeply and meditating on myself I found the true essence of my future. The love for games, movies, fiction, and making the impossible/fantasy into the screen, just brings a massive amount of euphoria. From a hobby to a full-time employee, then I can realize that I've truly achieved something great.

I realized it when I was studying math at university. I understood I didn't like what I was studying and I could use my logic skills in a more creative world.

My attraction to the creative industries arose from the awareness that art can effectively communicate complex concepts. I'm not drawn to art for art's sake, but rather to works with a clear purpose. Therefore, I integrated my background in computer science with a more creative path, aiming to combine the rationality of logic with the transformative potential of art to create something genuinely meaningful.

From middle school i always tried to learn something about 3d programs, i started with blender and after effects. i always be a gamer and be part of creating some of that games i loved.

I realized my passion for the creative industries during my time at Naba Academy in 2022. Despite earning a degree in Electronic Engineering, my lifelong love for storytelling led me to pursue creative coding, blending technical expertise with creativity in technology.

Since the first time I played World of Warcraft, back in 2005, my ultimate goal was to enter in the videogame industry, becoming a part of a team that could build an entire new world that could excite a lot of people as Azeroth did when I was a child.

I was always interested in art and technologies since i was a child. I wanted to understand the artistic processes of making a CGI movie or videogame. I've just graduated and now i'm trying my best to become a better artist.

I am skilled in web developing, video editing, graphics manipulation, 3D art and related media. I'm currently studying Creative Media Production at NABA Milan and graduated in Computer Science for Digital Communication.

3D artist specialized in modelling and texturing for visual effects and real-time production. Highly passionate and self-motivated, use technical skills and artistic knowledge to produce photo-realistic or abstract imagery. Team-oriented and friendly, knows the value of constructive criticism and always try to grow professionally and personally. Used to tight deadlines, always shows a positive outlook. Worked on multiple CG commercials.

When I was about twelve years old - I had always loved animation but then I started getting into a much more diverse set of media. I got more into video games, different animated shows, anime, and such. I started watching clips and documentaries on the behind-the-scenes of these projects and I fell in love. I did try to deny it until my very last year of high school though, and tried considering a more "conventional" career path, but I could not see myself anywhere else.

when i was a child watching animated cartoons

I realized that I wanted to work in creative industries when I understood that what made me happy in life was to create and bring life to things.

I have always liked video games, as a teenager I watched my father play PlayStation 2 and from there I fell in love with this world. I have always had a particular affinity towards characters, I started by making small Final Fantasy themed illustrations on Blender using the original models and modifying them over time to make them more mine. From this my passion for the profession of character artist and concept art was born

When i was little, i was fascinated by films like The Lord of the Rings and Star Wars. After that, I've always wanted to give people an imaginary world full of surprises but still realistic.