Alberto Fumagalli
ItalyMy dream job is to become a shader artist in a film / videogames industry.
I realized it when I was studying math at university. I understood I didn't like what I was studying and I could use my logic skills in a more creative world.
Learning: NABA, Nuova Accademia di Belle Arti
Skills: Autodesk Maya Unreal Engine 5.2
Expertise: 3D Animation Game Design & Development Visual Effects
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Leveled up to Debut N/A
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Leveled up to Player Apr 27, 2024
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Leveled up to Contender TBD
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Leveled up to Rookie TBD
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Pro TBD
• Current Education
NABA, Nuova Accademia di Belle Arti
Class of 2024