![Visioni Realizzabili](https://d3stdg5so273ei.cloudfront.net/pierpaolograndinetti/2024-02-28/392494/450xAUTO/COPERTINA-pierpaolograndinetti-crop.jpg)
Visioni Realizzabili
![Pierpaolo Grandinetti](https://d3stdg5so273ei.cloudfront.net/pierpaolograndinetti/2024-02-28/188114/50x50/Mondo1_4K-pierpaolograndinetti-crop.3858.Still003.jpg)
"Visioni Realizzabili" (Realizable Visions) offers a utopian VR experience with a luminous point cloud, guiding spectators through post-human philosophies. It fosters reflection on a future devoid of power dynamics, prompting personal introspection and hope.
Update - 28 Feb 2024
Visioni Realizzabili (Feasable Visions) immerses spectators in a utopian VR world represented by a luminous point cloud. Guided by a peaceful atmosphere and a narrating voice introducing post-human philosophy, spectators explore alternative realities where all forms of power and exploitation characteristic of the Anthropocene are overcome. This immersive journey prompts reflection on the self and aspirations for the future.
This is a collaborative project between Pierpaolo Grandinetti, Gianluca Rubino and Francesca Sonda made during "Multimedia Design III" in NABA Milan, New Academy of Fine Arts, 2024.
Moodboard
All the images are AI-generated with a custom fine-tuned model, the art is inspired by Female Pentimento.
Photogrammetry Process
We used the photogrammetry technique for the Abbey of Santa Maria di Corazzo in Calabria (Italy), with Polycam. Subsequently, we imported the glb model into Unreal Engine and began working with Niagara.
3D Assets Process
We found a solution to bring the AI generated images to 3D Assets, using a model to create 3d assets from only one image.
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